Team Averages
Level 111
1,544 SR
1,512 Elo+
VS
Team Averages
Level 151
1,379 SR
1,552 Elo+
Nut
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Godeater_Pumpkin
Yu Huang
20
13 / 6 / 17
19,023
679
44,775
29,425
13,840
+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction
PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.
+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed
PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.
+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction
PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.
+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction
PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.
+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction
PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.
+115
Magical Power
+30
Mp 5
+10
Magical Penetration
PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.
andrwww35
Ah Muzen Cab
20
9 / 7 / 17
16,958
606
38,037
34,007
16,012
+30
Physical Power
+150
Health
+30
Hp 5
+30
Mp 5
PASSIVE - Enemies hit by your damaging abilities take an additional 160 Physical Damage over 2s. Enemy gods take an additional 10% of their Current Health as Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s.
+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction
PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.
+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction
GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.
+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration
PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.
+40
Physical Power
+15%
Attack Speed
PASSIVE - Once every 5s, your next Basic Attack has half of its damage converted to Physical ability damage. This damage can trigger ability item effects.
+30
Physical Power
+25%
Attack Speed
PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.
culo-de-thanos
Kumbhakarna
20
7 / 7 / 22
18,559
663
30,738
67,756
73,021
+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5
PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.
+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed
PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.
+350
Health
+25
Hp 5
+15
Mp 5
PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s.PASSIVE - Regenerates 0.4% of your max health every second.
+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction
PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.
+35
Magical Protection
+35
Physical Protection
+200
Health
PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.
+60
Magical Power
+250
Health
+250
Mana
PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 12s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.
dark-suede
Bellona
20
5 / 14 / 15
15,200
543
16,306
43,200
56,471
+30
Physical Protection
+30
Magical Protection
+300
Health
+30%
Crowd Control Reduction
PASSIVE - Your Basic Attacks deal bonus damage equal to 2.5% of your Maximum Health as Magical Damage to enemies and structures.
+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed
AURA - Allied gods within 70 units have their Attack Speed increased by 30%.
+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5
PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.
+30
Physical Power
+25%
Attack Speed
PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.
+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5
AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.
+50
Magical Protection
+250
Health
PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.
ironmanndies-lol
Camazotz
20
4 / 5 / 16
15,585
557
22,214
37,417
38,239
+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection
PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.
+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction
PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.
+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction
PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.
+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction
+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection
PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.
+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration
PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.
VS
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
20
6 / 5 / 22
18,639
666
52,557
31,010
15,777
+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed
PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.
+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed
PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.
+30
Physical Power
+25%
Attack Speed
PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.
+30
Physical Power
+20%
Attack Speed
PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.
+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed
PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.
+35%
Attack Speed
PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.
Faded Piccolo
Ullr
20
4 / 7 / 19
16,362
584
24,932
31,333
14,755
+30
Physical Power
+150
Health
+30
Hp 5
+30
Mp 5
PASSIVE - Enemies hit by your damaging abilities take an additional 160 Physical Damage over 2s. Enemy gods take an additional 10% of their Current Health as Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s.
+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction
GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.
+45
Physical Power
+15
Physical Penetration
PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.
+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration
PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.
+40
Physical Power
+20
Physical Penetration
PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.
+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration
PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.
POUNDA2013
Kumbhakarna
20
2 / 11 / 23
16,108
575
12,288
59,674
65,376
+200
Health
+35
Physical Protection
AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.
+350
Health
+25
Hp 5
+15
Mp 5
PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s.PASSIVE - Regenerates 0.4% of your max health every second.
+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction
PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.
+50
Physical Protection
+250
Health
AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%.Damageable allied structures within 55 units have their Attack Speed increased by 30%.
+35
Physical Protection
+40
Magical Protection
+250
Health
PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s. This can only occur once every 5s.
+15
Physical Protection
+15
Magical Protection
+50
Health
hoesauce
Scylla
20
16 / 7 / 17
21,247
759
39,260
23,416
10,149
+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5
PASSIVE - You gain Magical Power equal to 7% of your Mana from items.
+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction
PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.
+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction
PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.
+65
Magical Power
+300
Mana
PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.
+115
Magical Power
+30
Mp 5
+10
Magical Penetration
PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.
+65
Magical Power
+20
Magical Penetration
PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.
killa0o7
Raijin
20
11 / 8 / 21
18,687
667
49,460
26,865
12,829
+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction
PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.
+115
Magical Power
+30
Mp 5
+10
Magical Penetration
PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.
+80
Magical Power
+200
Mana
+15%
Magical Lifesteal
PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.
+75
Magical Power
+15
Magical Penetration
PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.
+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction
PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.
+65
Magical Power
+300
Mana
PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.
Player Kills, Deaths, and Assists
125
Kill Participation
141
38
Kills
39
39
Deaths
38
87
Assists
102
Player
Kills
Deaths
Assists
KDA
W
Nut
6
5
22
3.4
W
Faded Piccolo
Ullr
4
7
19
1.93
L
Godeater_Pumpkin
Yu Huang
13
6
17
3.58
W
POUNDA2013
Kumbhakarna
2
11
23
1.23
L
andrwww35
Ah Muzen Cab
9
7
17
2.5
L
culo-de-thanos
Kumbhakarna
7
7
22
2.57
L
dark-suede
Bellona
5
14
15
0.89
W
hoesauce
Scylla
16
7
17
3.5
L
ironmanndies-lol
Camazotz
4
5
16
2.4
W
killa0o7
Raijin
11
8
21
2.69
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
152,070
Damage
178,497
211,805
Taken
172,298
197,583
Mitigated
118,886
71,327
Healing
47,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nut
52,557
26,344
1,499
8,808
31,010
15,777
6,530
14,952
15,390
116,330
W
Faded Piccolo
Ullr
24,932
7,314
3,029
3,525
31,333
14,755
1,714
15,702
15,036
35,171
L
Godeater_Pumpkin
Yu Huang
44,775
1,182
4,983
4,244
29,425
13,840
644
13,768
15,657
94,639
W
POUNDA2013
Kumbhakarna
12,288
731
4,880
13,408
59,674
65,376
68
24,645
31,826
30,344
L
andrwww35
Ah Muzen Cab
38,037
8,881
1,760
7,120
34,007
16,012
1,169
19,369
14,638
79,665
L
culo-de-thanos
Kumbhakarna
30,738
1,948
4,038
24,985
67,756
73,021
28,674
39,082
49,720
2,960
L
dark-suede
Bellona
16,306
3,659
2,313
4,590
43,200
56,471
400
22,053
21,147
2,860
28,220
W
hoesauce
Scylla
39,260
1,491
3,781
3,313
23,416
10,149
227
8,829
14,193
75,618
L
ironmanndies-lol
Camazotz
22,214
1,255
3,400
13,894
37,417
38,239
235
17,144
20,273
36,600
W
killa0o7
Raijin
49,460
3,903
659
4,424
26,865
12,829
727
11,510
14,833
82,349
Damage Done by Role
Damage Taken by Role
Economy & Farm Breakdown
85,325
Gold Earned
91,043
290
Minions Killed
385
Camps Cleared
2,442,663
Distance Traveled
2,301,482
Wards Purchased
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
18,639
666
150
5
424,043
W
16,362
584
30
1
501,018
L
19,023
679
102
4
469,369
W
16,108
575
29
1
433,471
L
16,958
606
80
3
512,387
L
18,559
663
41
1
563,749
L
15,200
543
24
1
403,472
W
21,247
759
93
3
499,954
L
15,585
557
43
2
493,686
W
18,687
667
83
3
442,996